online gaming – Language Keyboard http://www.language-keyboard.com/ Sat, 19 Mar 2022 19:25:20 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 https://www.language-keyboard.com/wp-content/uploads/2021/11/icon-120x120.jpg online gaming – Language Keyboard http://www.language-keyboard.com/ 32 32 Aware of the possible risks associated with online gambling and betting: MeitY at Lok Sabha https://www.language-keyboard.com/aware-of-the-possible-risks-associated-with-online-gambling-and-betting-meity-at-lok-sabha/ Wed, 16 Mar 2022 12:04:00 +0000 https://www.language-keyboard.com/aware-of-the-possible-risks-associated-with-online-gambling-and-betting-meity-at-lok-sabha/ Chenai: The government is aware of the possible risks and challenges, including those of user harm associated with online games and gambling, the Ministry of Electronics and Information Technology told the Lok Sabha in a response on Wednesday. written. “Online gaming platforms are intermediaries and they must follow the due diligence required by the Information […]]]>
Chenai: The government is aware of the possible risks and challenges, including those of user harm associated with online games and gambling, the Ministry of Electronics and Information Technology told the Lok Sabha in a response on Wednesday. written.

“Online gaming platforms are intermediaries and they must follow the due diligence required by the Information Technology (IT) Act 2000 and the rules made under it. MeitY regulates all intermediaries in accordance with the Information Technology Act and the rules contained therein and has no role in banning online gambling platforms currently,” he said.

Regarding the 54 Chinese apps that the government has banned this year, MeitY said that according to the Ministry of Interior, these apps collect various user data and transmit it in an unauthorized way to servers abroad. for profiling purposes. The ministry acknowledged that it is also possible for data privacy breaches to occur via other apps.

He also said that Tek Fog, an app allegedly used to automate online hate and manipulate social media influence, is not present in any of the major online app stores and APKs.

“No technical vulnerabilities that make social media intermediaries susceptible to manipulation, as reported in news reports, have been reported or observed by this ministry,” it added in its response to the question.

The ministry went on to add that the government is aware of the risk and danger posed by the growing phenomena of spreading misinformation and hateful information through certain social media platforms. He said the ministry does not track or monitor apps or content appearing on social media platforms, but said the government, for its part, has taken several steps to address this – one being the lines Guidelines for Intermediaries and Rules of Digital Media Ethics Code, 2021 under the Information Technology (IT) Act.

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Best online games for solving puzzles https://www.language-keyboard.com/best-online-games-for-solving-puzzles/ Mon, 21 Feb 2022 16:04:32 +0000 https://www.language-keyboard.com/best-online-games-for-solving-puzzles/ The internet is full of attractive games for puzzle lovers, and new games are coming out all the time. From letter-based games like Wordle to puzzles with cash prizes, there’s something for every player. In this guide, we’ll take a look at some of the best online puzzle games. Specifically, we’ll take a look at […]]]>

The internet is full of attractive games for puzzle lovers, and new games are coming out all the time. From letter-based games like Wordle to puzzles with cash prizes, there’s something for every player.

In this guide, we’ll take a look at some of the best online puzzle games. Specifically, we’ll take a look at Wordle – the new game taking the world by storm, addicting escape rooms, Fire Joker (a puzzle-style slot game) and traditional games such as mahjong solitary.

wordle

Wordle is the latest online puzzle game to captivate mobile users. Described by some as being as addictive as a drug, Wordle is an online vocabulary game that allows people to play just once a day.

The task is simple. Players are asked to find a five-letter word from up to six guesses.

Players must first enter a word. The game then tells them if they have correct letters. The correct letters light up green and the letters that are in the word light up yellow.

From there, it’s a matter of deduction – figuring out what other letters can form the word based on what you’ve already found.

This simple, addictive but limited puzzle has created a positive gaming experience for many people around the world.

The free game was released in October 2021. It only had 90 players on November 1. Today, it has more than 2.5 million. It’s definitely one to check out if you’re a puzzle lover.

fire prankster

Fire Joker is an online slot famous for its simple and classic system. It is inspired by the classic joker and jester slot games that were commonly found in pubs and bars before the days of online gaming.

With just five rows and three columns, it can be quite easy to get the hang of and hopefully win.

And when you win, the payout can be quite large – up to 800 times your stake if you can rack up a high score multiplier. There is also a free spins feature that you can automatically qualify for when you match a certain number of symbols.

Users can play Fire Joker online on mobile and desktop, allowing you to play anytime, anywhere.

Mahjong Solitaire

Mahjong Solitaire, also known as Shanghai Solitaire, is a computerized version of the classic matching card game. However, as most puzzle fans know, it uses mahjong tiles instead of cards.

The goal of this puzzle is to successfully match all 144 tiles in pairs. Only when all pairs have been made or when there are no more exposed pairs left on the board does the game end.

The game became hugely popular around the world, being made into computer games by major publishers such as Activision and included in entertainment packs by Microsoft.

For puzzle enthusiasts, mahjong solitaire is a must.

Escape room puzzles

Escape rooms are a type of online puzzle game that has expanded from the virtual realm into the real world.

These games are quite simple in design, but they can be complex, yet fun to play.

The premise is simple. Players start the game in a locked room. There are clues scattered around that give them ideas on how to escape. There are variations for different games, but usually it involves following clues to find a key, button or lever – something you can use to escape.

Don’t get too excited, though – once freed, players can then find themselves in another room they need to escape from. Each level, or room, comes with greater difficulty. You could find yourself trapped forever!

One of the best things about escape room puzzles is how the game has evolved with technology. These days, you can play virtual reality games that really immerse you. And being so popular, there are a number of different escape room games and styles to choose from.

In summary

For puzzle solvers, the internet is a great place to find entertainment. Games like Wordle have the power to take over the world. New games are released all the time, bringing a fresh twist to classic slot games like Fire Jack.

One of the best things about online puzzle games is that many of them are free to play and have fun. And some of them allow you to earn money, which is never a bad thing.


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Karnataka High Court overturns ban on online games of skill https://www.language-keyboard.com/karnataka-high-court-overturns-ban-on-online-games-of-skill/ Mon, 21 Feb 2022 08:00:00 +0000 https://www.language-keyboard.com/karnataka-high-court-overturns-ban-on-online-games-of-skill/ In 2021, the government of Karnataka introduced amendments to the Karnataka Police Act 1963, which has come under constant criticism and scrutiny. The amendment prohibited and penalized betting, gambling and online games (without distinguishing between games of chance and games of skill). Interestingly, Section 176 of the Karnataka Police Act 1963 (which provided an exception […]]]>

In 2021, the government of Karnataka introduced amendments to the Karnataka Police Act 1963, which has come under constant criticism and scrutiny. The amendment prohibited and penalized betting, gambling and online games (without distinguishing between games of chance and games of skill).

Interestingly, Section 176 of the Karnataka Police Act 1963 (which provided an exception to “games of skill”) read as follows: “For the avoidance of doubt, it is hereby declared that the provisions of Articles 79 and 80 do not apply to the practice of a game of pure skill and to betting by persons taking part in such a game of address.” It seems surprising that the amendment seeks to omit the phrase “and wagering by persons taking part in such a game of skill”thus partially removing the exception granted to games of skill.

The Petitioner (All India Gaming Federation) has filed a Brief Petition[1] challenging the constitutional validity of the provisions introduced by the amendment. The main reasons invoked by the applicant were the following:

1. The Government of Karnataka has no legislative competence to introduce such an amendment as it does not fall under Entry 34, List II, Schedule VII of the Constitution of India;

2. Violation of the “right to life and liberty” under Article 21 of the Indian Constitution, which includes the right to play games and sports;

3. Violation of the fundamental right to freedom of speech and expression under Article 19(1)(a) as playing a game of skill is a facet of speech and expression;

4. Violation of the fundamental right “to practice a profession or engage in any profession, trade or business” under Article 19(1)(g) of the Indian Constitution;

5. Non-recognition of the difference between a “game of skill” and a “game of chance” which has been settled by many Indian judicial bodies (including the Supreme Court of India).

On the other hand, the defendant claimed that the proliferation of online gaming platforms that allegedly engage in “betting and betting” has proven to be detrimental to the public interest and public order. The Respondent further mentioned that if people were content to play a game of chance or a game of skill without risking money or nature, they would not be subject to the criminal provisions of the law. However, counsel for the respondent did not dispute that online games of skill, when played with monetary stakes, would be prohibited under the amended law.

The Karnataka High Court (see its judgment of February 14, 2022) issued a writ of mandamus restraining the government of Karnataka from ‘interfere with the online gambling activity and related activities of petitioners and further reversed various provisions introduced by the amendment. The Court concluded that “The amendment does not critically adjust the boundaries of the existing category of protected activities, i.e. games of skill with unprotected acts of gambling. Instead, the state has created an entirely new category of medium-based regulation where the change of medium in itself does not change the true nature and content of the games. Accordingly, the Court recognized that the parallel prohibition of online games and the exclusion of games of skill through the amendment of the law were unreasonable and unjustified.

The Court further clarified that “Nothing in this judgment shall be construed as preventing the passing of appropriate legislation relating to the subject of ‘betting and gambling in accordance with the provisions of the Constitution’. In light of this, it will be interesting to see if the Karnataka government comes up with any specific legislation to regulate the online gambling industry.

This judgment is in line with recent court decisions from the Madras High Court as well as the Kerala High Court which struck down the provisions of the respective state laws which sought to prohibit online gambling (without providing any specific exception for ” games of skill”). This ruling brings major relief to the burgeoning online gambling industry in India, as it indicates that the intention of the law is not to impose a ban on online games of skill.


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Best Online Puzzle Solving Games https://www.language-keyboard.com/%ef%bf%bcbest-online-puzzle-solving-games/ Wed, 16 Feb 2022 08:00:00 +0000 https://www.language-keyboard.com/%ef%bf%bcbest-online-puzzle-solving-games/ The internet is full of attractive games for puzzle lovers, and new games are coming out all the time. From letter-based games like Wordle to puzzles with cash prizes, there’s something for every player. In this guide, we’ll take a look at some of the best online puzzle games. Specifically, we’ll take a look at […]]]>

The internet is full of attractive games for puzzle lovers, and new games are coming out all the time. From letter-based games like Wordle to puzzles with cash prizes, there’s something for every player.

In this guide, we’ll take a look at some of the best online puzzle games. Specifically, we’ll take a look at Wordle – the new game taking the world by storm, addicting escape rooms, Fire Joker (a puzzle-style slot game) and traditional games such as mahjong solitary.

wordle

Wordle is the latest online puzzle game to captivate mobile users. Described by some as being as addictive as a drug, Wordle is an online vocabulary game that allows people to play just once a day.

The task is simple. Players are asked to find a five-letter word from up to six guesses.

Players must first enter a word. The game then tells them if they have correct letters. The correct letters light up green and the letters that are in the word light up yellow.

From there, it’s a matter of deduction – figuring out what other letters can form the word based on what you’ve already found.

This simple, addictive but limited puzzle has created a positive gaming experience for many people around the world.

The free game was released in October 2021. It only had 90 players on November 1. Today, it has more than 2.5 million. It’s definitely one to check out if you’re a puzzle lover.

fire prankster

Fire Joker is an online slot famous for its simple and classic system. It is inspired by the classic joker and jester slot games that were commonly found in pubs and bars before the days of online gaming.

With just five rows and three columns, it can be quite easy to get the hang of and hopefully win.

And when you win, the payout can be quite large – up to 800 times your stake if you can rack up a high score multiplier. There is also a free spins feature that you can automatically qualify for when you match a certain number of symbols.

Users can play Fire Joker online on mobile and desktop, allowing you to play anytime, anywhere.

Mahjong Solitaire

Mahjong Solitaire, also known as Shanghai Solitaire, is a computerized version of the classic matching card game. However, as most puzzle fans know, it uses mahjong tiles instead of cards.

The goal of this puzzle is to successfully match all 144 tiles in pairs. Only when all pairs have been made or when there are no more exposed pairs left on the board does the game end.

The game became hugely popular around the world, being made into computer games by major publishers such as Activision and included in entertainment packs by Microsoft.

For puzzle enthusiasts, mahjong solitaire is a must.

Escape room puzzles

Escape rooms are a type of online puzzle game that has expanded from the virtual realm into the real world.

These games are quite simple in design, but they can be complex, yet fun to play.

The premise is simple. Players start the game in a locked room. There are clues scattered around that give them ideas on how to escape. There are variations for different games, but usually it involves following clues to find a key, button or lever – something you can use to escape.

Don’t get too excited, though – once freed, players can then find themselves in another room they need to escape from. Each level, or room, comes with greater difficulty. You could find yourself trapped forever!

One of the best things about escape room puzzles is how the game has evolved with technology. These days, you can play virtual reality games that really immerse you. And being so popular, there are a number of different escape room games and styles to choose from.

In summary

For puzzle solvers, the internet is a great place to find entertainment. Games like Wordle have the power to take over the world. New games are released all the time, bringing a fresh twist to classic slot games like Fire Jack.

One of the best things about online puzzle games is that many of them are free to play and have fun. And some of them allow you to earn money, which is never a bad thing.


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Hoosier Lottery may need legislative agreement for online gambling https://www.language-keyboard.com/hoosier-lottery-may-need-legislative-agreement-for-online-gambling/ Tue, 15 Feb 2022 17:10:00 +0000 https://www.language-keyboard.com/hoosier-lottery-may-need-legislative-agreement-for-online-gambling/ Indiana lawmakers are seeking to stop the Hoosier Lottery from launching online games or selling tickets without their permission. State lottery officials have been discussing since 2019 the possibility of joining other states in selling lottery tickets and offering other games online. Indiana’s Senate tax committee on Tuesday added provisions to a bill that would […]]]>

Indiana lawmakers are seeking to stop the Hoosier Lottery from launching online games or selling tickets without their permission. State lottery officials have been discussing since 2019 the possibility of joining other states in selling lottery tickets and offering other games online.

Indiana’s Senate tax committee on Tuesday added provisions to a bill that would require legislative approval before the state’s lottery commission can begin online gambling or the sale of tickets.

The move comes after reports that Hoosier Lottery staff met with legislative leaders to brief them on potential contract changes with the company that oversees the lottery’s sales and marketing operations.

House Speaker Todd Huston said The Journal Gazette (Fort Wayne) it appeared the lottery had the legal authority to go ahead with online gaming under current law without legislative approval.

But Scot Imus, executive director of the Indiana Food and Fuel Association, said the lottery law was written in 1989 before cellphones existed and lawmakers couldn’t have figured out it would be. used to justify a full online lottery.

Imus said convenience stores and other retailers represented by his group now sell around 90% of all lottery tickets and are concerned about the impact of online lottery games on their business.


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Hoosier Lottery may need legislative agreement for online gambling https://www.language-keyboard.com/hoosier-lottery-may-need-legislative-agreement-for-online-gambling-2/ Tue, 15 Feb 2022 16:51:20 +0000 https://www.language-keyboard.com/hoosier-lottery-may-need-legislative-agreement-for-online-gambling-2/ The Indiana Senate Tax Committee has added provisions to a bill that would require legislative approval before the lottery commission can begin online gaming or ticket sales. Lauren Chapman/IPB News Indiana lawmakers are seeking to stop the Hoosier Lottery from launching online games or selling tickets without their permission. State lottery officials have been […]]]>

The Indiana Senate Tax Committee has added provisions to a bill that would require legislative approval before the lottery commission can begin online gaming or ticket sales.  - Lauren Chapman/IPB News

The Indiana Senate Tax Committee has added provisions to a bill that would require legislative approval before the lottery commission can begin online gaming or ticket sales.

Lauren Chapman/IPB News

Indiana lawmakers are seeking to stop the Hoosier Lottery from launching online games or selling tickets without their permission.

State lottery officials have been discussing since 2019 the possibility of joining other states in selling lottery tickets and offering other games online.

Indiana’s Senate tax committee on Tuesday added provisions to a bill that would require legislative approval before the state’s lottery commission can begin online gambling or the sale of tickets.

The move comes after reports that Hoosier Lottery staff met with legislative leaders to brief them on potential contract changes with the company that oversees the lottery’s sales and marketing operations.

House Speaker Todd Huston told The (Fort Wayne) Journal Gazette that it appears the lottery has the legal authority to go ahead with online gambling under current law without approval. legislative.

But Scot Imus, executive director of the Indiana Food and Fuel Association, said the lottery law was written in 1989 before cellphones existed and lawmakers couldn’t have figured out it would be. used to justify a full online lottery.

Imus said convenience stores and other retailers represented by his group now sell around 90% of all lottery tickets and are concerned about the impact of online lottery games on their business.



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Why HC rejected Karnataka’s ban https://www.language-keyboard.com/why-hc-rejected-karnatakas-ban/ Tue, 15 Feb 2022 13:07:17 +0000 https://www.language-keyboard.com/why-hc-rejected-karnatakas-ban/ New Delhi: Online games of skill involve “elements of expression”, can shape “thoughts that characterize all artistic expression”, and therefore enjoy “regulatory protection” under the Constitution which guarantees the right to freedom of speech and expression, the Karnataka High Court (HC) ruled on Monday in striking down an amendment to the Karnataka Police Act 1963. […]]]>

New Delhi: Online games of skill involve “elements of expression”, can shape “thoughts that characterize all artistic expression”, and therefore enjoy “regulatory protection” under the Constitution which guarantees the right to freedom of speech and expression, the Karnataka High Court (HC) ruled on Monday in striking down an amendment to the Karnataka Police Act 1963.

The 2021 Amendment enacted for the regulation of police forces, the maintenance of public order and the prevention of gambling made operating and participating in online fantasy gambling with monetary stakes a recognizable and non-bailable offence.

The verdict was delivered on a batch of petitions filed by various members of the online gambling industry, challenging the amendment as arbitrary, unconstitutional and lacking in legislative jurisdiction.

The interactivity of online games does not cut “their expressive status, but enhances the expressive impact of a medium”, said Chief Justice Ritu Raj Awasthi and Justice Krishna S. Dixit. “Playing games creates a mood as abstract art, in addition to causing a subtle formation of thoughts that characterizes all artistic expression,” he added.

Therefore, online games of skill fall within the protective contours of Article 19(1)(a), which grants citizens the right to freedom of speech and expression, and Article 21 ( right to life and liberty). The predicate of Article 19(1)(a) is poised to include not only artistic expression having an outward effect on sociopolitical thought, but also inarticulate expression, having a primarily inward effect, explained the tribunal.

The bench further reiterated that online games with commercial characteristics are protected under Article 19(1)(g) which guarantees the freedom to practice any profession or engage in any occupation, trade or business, but subject to reasonable restrictions.

The court found that the amended law introduced a “general prohibition” on playing games of skill and did not distinguish between games of “skill” and “games of chance”.

An absolute embargo “seems to be too excessive a restriction”, which is not in line with the doctrine of proportionality, he said.

Considering previous Supreme Court judgments, including a six-decade-old verdictalong with several HC rulings, the bench found that criminal law cannot be permitted to “consume games of skill online”.

According to the bench, the state had created an entirely new category of “medium-based regulation” where the change of medium in itself does not alter the true nature and content of the games.


Read also : Online gambling ban bill tabled in Karnataka, government says it wants to ‘wean’ citizens from ‘vice’


Arguments and cons

The applicants in the case all associated with online versions of games such as rummy, carrom, chess, billiards, bridge, crosswords, Scrabble and fantasy sports including cricket had moved the HC last year, questioning the validity of the Amendment Act which made substantial and sweeping changes to the Karnataka Police Act 1963. The amended law entered into force on October 5, 2021.

The cumulative effect of Amending law was that it criminalized playing or facilitating games online. In addition to making misdemeanors recognizable and non-dischargeable, the changes made penalties stiffer.

The amendment introduced an expanded definition of ‘gambling’ under section 2(7) of the Police Act by including all online games which involve all forms of betting or wagering. Further, the definition of “bet or wager” itself was expanded to encompass even a game of skill involving money or the like, but excluded horse racing under certain conditions, the petitioners argued.

The net effect of the amendment was that owners of online gambling houses, providers of online gambling facilities and players of online gambling, were all labeled as offenders liable to imprisonment and fines in terms of criminal provisions, they added.

The petitioners challenged the amendment on various grounds, including violation of several constitutional rights such as sections 21, 19(1)(a) and 19(1)(g).

It was not just arbitrary legislation, but the result of “excessive paternalism and populism,” as the amendments led to imposing the notion of state morality, they argued.

The state sought to defend the decision by claiming that the amending law had been implemented pursuant to an assurance it had given to the HC while the latter was hearing a public interest litigation (PIL) requesting the prohibition of all forms of online gambling and betting that he would look into the matter.

To justify the new law, the state argued that the “threatens” cyber games had reached epic proportions in the previous two decades, and many people had died by suicide and millions of families had been ruined due to the proliferation of online gaming platforms.

These arguments were independent of the state’s position that it was not devoid of legislative jurisdiction to introduce the law. It also wondered about the locus standi of the companies as applicants. He said the court could not consider a motion filed in anticipation of likely police action.

“State action suffers from the vice of paternalism”

Upholding the claimants’ case on all counts, the court held this online gambling activities played with stakes, if they primarily involve skill, judgment or knowledge, participate in the character of commercial activities, are entitled to constitutional protection by virtue of their recognition as businesses.

Such activities, the court said, are subject to reasonable restrictions, but not similar to that imposed by the state government. And even if the state wants to impose excessive restrictions such as a total ban, it should be able to justify such an extreme measure, he said.

In this case, the court said the state could record no evidence that by adopting such extreme measures it had considered the possibility of regulating betting on games of skill.

“If the objective is to stem the threat of gambling, the State should prohibit activities that are considered gambling as such and not games of skill which are distinct, in terms of content and product. State action suffers from the vice of paternalism since there is an excessive restriction on the contractual freedom of citizens,” the court ruled.

Mere likelihood or propensity for misuse of online gambling platforms, nothing more, does not constitute a legal justification for banning commercial activities, the court said, testing the ban on the touchstone of the doctrine of proportionality.

“Games involve the psychology of relationships”

To the state’s vehement assertion that several individuals and families had been ruined because of online gambling, the court said that may be “arguably true”, but that argument would not fit within the parameters of the case. Public order, one of the reasons often cited by a State for restricting constitutional rights which are subject to reasonable restrictions.

The phrase “public order” implies activity that affects the public as a whole and therefore individual cases that do not generate public disorder may not amount to the same, the court noted.

According to the judges, the games involve “the psychology of relationships and varying patterns of behavior that reveal individuals’ hidden feelings and emotions and their underlying motivations.”

Games, whether offline or online, have artistic and recreational value and are designed to entertain as well as inform, the Court said, while explaining the contours of Article 19(1)(a) ), and the constitutional protection granted to artistic expressions.

“In any organized society, knowledge, wisdom, talent and skills are invaluable tools for the creation of wealth. These are the unsuspected ingredients of economic rights such as the rights to occupation, to property,” the court added.

State’s ‘fear argument’ is not supported by data

It was agreed that with the exponential growth of the Internet and online games, people’s participation has increased, especially that of young people.

But the court did not accept the state’s “fear argument” about its deleterious effect without any empirical data to support such a claim. The regulation of online games based on studies and research will have to evolve to better understand the impact of this mode of access, based on experience and the incidence of addictions and behavioral disorders, It said.

“It should be a data-driven exercise to be undertaken on empirical evidence. Theoretical models for betting, gambling and problem gambling have been developed based on traditional games, largely disregarding the recent emergence of internet modes,” the court said, adding that it is necessary to structure a more comprehensive and scientific understanding of how people develop gambling problems.

(Edited by Gitanjali Das)


Read also : E-Gaming body wants to self-regulate, no chance without government intervention, say many critics



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MoS IT, Telecom News, ET Telecom https://www.language-keyboard.com/mos-it-telecom-news-et-telecom/ Sat, 12 Feb 2022 02:37:00 +0000 https://www.language-keyboard.com/mos-it-telecom-news-et-telecom/ New Delhi: The government is aware of the risks and harms to users related to online games involving monetary transactions and their advertisement through various media channels, but the Ministry of Information Technology has no proposal to classify them in the category of “gambling”, informed Parliament on Friday. Minister of State for Electronics and Information […]]]>
New Delhi: The government is aware of the risks and harms to users related to online games involving monetary transactions and their advertisement through various media channels, but the Ministry of Information Technology has no proposal to classify them in the category of “gambling”, informed Parliament on Friday.

Minister of State for Electronics and Information Technology, Rajeev Chandrasekhar, said the government is aware of the growing number of online games available in India, and the opportunities for innovation and entrepreneurship that come with them. are associated.

“The rapid expansion of the mobile and internet ecosystem in India has also seen the emergence of many new categories of mobile applications, including online gaming applications.

“The government is aware of the possible risks and challenges, including those of user harms associated with online games and their advertisements through different channels/media,” Chandrasekhar said.

He was responding to a series of questions posed by BJP Rajya Sabha member Vinay Dinu Tendulkar on whether app-based digital game advertisements through various channels encourage students, young people and people to play these games. games, in which monetary transactions are carried out through digital modes.

Chandrasekhar added that online gambling platforms are “intermediaries” and must follow due diligence under the Information Technology Act.

“All forms of gambling and betting are under the jurisdiction of the State Governments and they have enacted their laws to deal with the same in their jurisdictions…Based on requests received from designated Nodal Officers of Ministries /states for specified reasons, this department is blocking applications/URLs,” he said.

The minister said due process specified in the Information Technology (Procedure and Safeguards for Blocking Public Access to Information) Rules 2009 is being followed to block applications.

In response to the question “whether the government has prepared a plan to bring these games into the category of gambling”, Chandrasekhar said that “there is no specific proposal with this ministry”.


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The Most Popular Online Games in the US – CONAN Daily https://www.language-keyboard.com/the-most-popular-online-games-in-the-us-conan-daily/ Fri, 11 Feb 2022 08:00:00 +0000 https://www.language-keyboard.com/the-most-popular-online-games-in-the-us-conan-daily/ The popularity of video games has grown in recent years faster than that of any other type of entertainment. Online games, in particular, have attracted more players all over the world in recent years. But in this article, we will focus on popular online games in the United States. With the recent health crisis situation, […]]]>

The popularity of video games has grown in recent years faster than that of any other type of entertainment. Online games, in particular, have attracted more players all over the world in recent years. But in this article, we will focus on popular online games in the United States.

With the recent health crisis situation, the appeal of online gaming in the United States and around the world has increased dramatically and continues to grow. While young people and young adults are more attracted to more traditional live video games, many American adults are also finding entertainment by playing live games online for fun, as it is now legal in a growing number of states. For example, Americans can easily play blackjack online with live dealers in New Jersey or many other states.

Let’s take a look at the three most popular online games in the US

.

fortnite

The popularity of “Fortnite” in the United States is indisputable even though it only gained attention a few years ago. Since then, many other games have tried to steal its popularity. But this game has managed to maintain its position and constantly recover from the blows dealt by momentarily popular games like “Among us” and “fall guys.” In the United States, “Fortnite” continues to gain popularity as the number of players increases day by day. The United States has been the first country to consistently play the game in recent months.

“Fortnite” is considered one of the best first-person shooters available. Released in 2017, the online video game developed by Epic Games comes in three distinct game mode versions namely “Fortnite: Save the World,” “Fortnite Battle Royale” and “Fortnite Creation.”

.

Minecraft

Developed by Swedish video game developer Mojang Studios, “Minecraft” was released to the public in May 2009 and fully released in November 2011. This game demonstrated how a simple 3D game with everything built from blocks can become one of the most popular games of all time. Unlike most other games, “Minecraft”‘s popularity has never waned. With the addition of additional features, the gaming community continues to grow and it is now the greatest minimalist 3D game on the market in my opinion.

You don’t even have to spend a lot of money to have a “Minecraft” account. Gamers in the United States are much more involved in gambling than gamers anywhere else on the planet.

.

Counter-Strike Global Offensive (CSGO) »

“CSGO” is one of my all time favorites and the greatest classic first person shooter out there. Unlike other current FPS games, it has an extremely dedicated and active player base that has never let the game down, and gameplay aside, this game still has a huge reach for its player base thanks to the magnificent weapon skin design.

For many years, “CSGO” has retained its core and continues to improve despite the simplicity of the game compared to all other modern FPS games. I think this is one of the main reasons why hardcore gamers prefer this particular game over all other FPS games currently available in the market. In terms of competition, “Counter-Strike” has always been one of the main rivals of games like “Fortnite” and “PUBG” in the United States.

There are tons of other great games like “League of Legends” which have been keeping players busy for quite a while now. The recent addition of the famous game development company Riot East “Valorant, which began to attract the attention of regular and hardcore gamers around the world. The number of players of this game is constantly increasing even in the United States. But currently, “Fortnite”, “Minecraft” and “CGSO” are the best known in terms of player numbers in the United States.


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EllaLink enters the world of online games through a https://www.language-keyboard.com/ellalink-enters-the-world-of-online-games-through-a/ Tue, 08 Feb 2022 08:00:00 +0000 https://www.language-keyboard.com/ellalink-enters-the-world-of-online-games-through-a/ SÃO PAULO, Brazil and DUBLIN, Ireland, 08 Feb. 2022 (GLOBE NEWSWIRE) — The long wait for Brazil’s estimated 85 million online gaming fans is over. EllaLink’s new fiber optic submarine cable, the first high capacity cable to directly connect Latin America to Europe, makes available its low latency (data transmission response time) connection between two […]]]>

SÃO PAULO, Brazil and DUBLIN, Ireland, 08 Feb. 2022 (GLOBE NEWSWIRE) — The long wait for Brazil’s estimated 85 million online gaming fans is over. EllaLink’s new fiber optic submarine cable, the first high capacity cable to directly connect Latin America to Europe, makes available its low latency (data transmission response time) connection between two continents so that Brazilian and European players can play online matches on an equal footing. terms, without delays and other connection technical limitations that ultimately decide a match.

The entry of the EllaLink cable into the world of gaming is the result of a partnership with IP Telecom – which provides differentiated IP transit access to the main content servers spread across the European continent – and with NoPing, a powerful solution for latency improvement focused on the online gaming segment.

Inaugurated in June, after an investment of BRL 1 billion, the EllaLink cable comprises four pairs of optical fibres. Before, most connections between the two continents were made via the USA. The new direct route, 6,000 km under the waters of the Atlantic, between Fortaleza (Ceará) and Sines (Portugal), guarantees a high-speed and high-performance connection (up to 100 terabits per second), with reduction of latency regarding the previous route. In addition to online gaming, low latency benefits the performance of digital businesses, cloud services, electronic banking, and entertainment media.

The expertise of the partners brings together the decisive factors for online correspondence between Brazilians and Europeans: quality and speed of connection at any point on the two continents to take advantage of the reduced latency of the new route offered by the EllaLink cable.

“This reduction in latency in the connection between Brazil and Europe, measured in milliseconds (ms), represents the greatest differential of our cable, but many people have not been able to realize this gain in most applications. “, explains Rafael Lozano, head of EllaLink in Brazil. “In an online game, if we imagine two players, a Brazilian and a North American, playing on a European server, aiming at the same target at the same time, the differentiator between winning and losing will be whoever hits it first, and that’s determined by latency, called LAG by the players,” he adds.According to Lozano, with this new course, they will compete on a level playing field.

Lozano notes that until the partnership between EllaLink, IP Telecom and NoPing, latencies across continents were around 250ms between major game servers, and a game experience considered good should be less than 150ms. “With the EllaLink cable, this latency is reduced to less than 120 ms between points of high traffic concentration in Europe”, he specifies.

In other words, from now on players will notice the difference. In addition to the shorter direct route provided by the EllaLink cable, IP Telecom will streamline data transmission from supplier customers, using EllaLink’s connection hubs on both sides of the Atlantic – and also via European partners, will extend transmission to Sines, Lisbon, Madrid and Marseille, and in Brazil, from Fortaleza to Ceará to São Paulo and Rio de Janeiro.

“IP Telecom has in its DNA the pursuit of advanced connectivity. We are creating a turning point in Latin America by offering the lowest latency between Brazil and Europe. This offers the market a new experience”, said IP Telecom . CEO, Jefferson Carvalho.

NoPing, in turn, will ensure that the connection has the lowest possible latency. Indeed, its solution works like an Internet GPS: the algorithm calculates all the available routes and chooses the one that simultaneously allows the maximum reduction in latency, with packet loss and correction of connection loss.

According to Marcos Kenickel Vasconcelos, CTO of NoPing, the partnership will usher in a new era for the company in the multi-billion dollar gaming market – a segment that moves around US$200 billion per year worldwide (more than the combined movie and music streaming market) and is expected to bill $2.3 billion in Brazil in 2021, according to estimates from industry consultancy Newzoo.

“Breaking the borders with the European continent was something we always dreamed of,” says Vasconcelos. “Now we will have hotly contested online championships between the two continents, which should expand the inclusion of Brazilian players in Europe,” he adds, referring to e-Sports players, such as the professional version. online games is known, where NoPing has a strong participation, finance teams or offer services.

In terms of online gaming audience, Brazil is third in the world, behind the United States and China. Besides several types of games that Brazil has already had world champion teams – Free Fire, Counter-Strike: Global Offensive (CS:GO), Rainbow Six Siege – the NoPing executive believes that the direct route to Europe will have an impact on Brazilian players who are fans of Dota 2. “It is the strongest game modality for Europeans and also the one that distributed the largest e-Sports prize pool in 2021, around $47 million”, he said. To get an idea, the champion and vice-champion of the last edition of the Copa Libertadores de football received 22 million dollars from Comenbol.

Vasconcelos says that the first matches between Brazilian and European players on EllaLink cable saw a drop in latency on the order of 30%. “This is for gamers connected in the South East region. Gamers in the North East, due to physical proximity to Europe, have seen latency drop by up to 50%,” he notes. he.

The excellent results have led the company to schedule NoPing Day, an event that will bring Dota 2 teams from both continents together in a challenge on February 18.

“This is just the beginning. EllaLink will soon connect a DataCenter in Cape Verde, which should have an impact on increasing intercontinental play of popular online games. Then we will have a wave of African players joining the circuit “, predicts Vasconcelos.

About EllaLink

EllaLink is an advanced optical platform providing secure, high-capacity connectivity over a single, low-latency transatlantic route that meets the growing needs of Latin American and European markets. The EllaLink network connects Brazil and Europe directly, connecting major hubs in São Paulo, Rio de Janeiro and Fortaleza to Lisbon, Madrid and Marseille.

The EllaLink system was built with state-of-the-art coherent technology initially offering 100 Tbps capacity over four direct fiber pairs between Europe and Brazil. EllaLink is a private, independent company committed to providing products and services on a neutral, open access basis. Marguerite II, a pan-European investment fund active in the renewable energy, energy, transport and digital infrastructure sectors, is the main shareholder of EllaLink.

For more information visit ella.link

Media contact:
Clara Casanova, info@ella.link

A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/71a00cfe-bd74-497f-92a3-7b8c870c78d5


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